import { SKELETON_TYPOGRAPHY_TYPES } from "../../../../utils/enums";
export declare class SlSkeletonTypography {
    /**
     * Typography type of the skeleton text
     * @type {'hero' | 'd1' | 'd2' | 'd3' | 'h1' | 'h2' | 'h3' | 'h4' | 'h5' | 'h6' | 'text-standard' | 'text-small' | 'text-smaller'}
     * @default 'text-standard'
     */
    type: SKELETON_TYPOGRAPHY_TYPES | `${SKELETON_TYPOGRAPHY_TYPES}`;
    /**
     * Width of the typography skeleton
     * If number is provided, it will be treated as pixels.
     * If string is provided, it will be used as-is (supports any CSS length unit).
     * @type {string | number}
     * @default 120
     */
    width: string | number;
    /**
     * Whether the skeleton should display the shimmer animation
     * @type {boolean}
     * @default true
     */
    animated: boolean;
    render(): any;
}
